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Latest Stable Nxt Client: Nxt 1.12.2

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Messages - davethetrousers

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1
Official Nxt Releases / Re: NRS v1.5.13
« on: July 13, 2015, 10:55:15 am »
dat changelog

2
Nxt General Discussion / Re: Price speculation
« on: June 24, 2015, 06:50:14 pm »
I'm in it for the Weizen




Also, don't worry about nodes, Cubietruck is trucking along at raspnxt.hopto.org. Its hardware is completely unbothered by the fact it is the #4 hallmark by weight (effectively #3, as actual #3 is at 1.4.x). At least I don't hear any screams from it or such.

Maybe at night it screams a bit?

3
SuperNET Releases / Re: Multigateway User Support Thread
« on: June 21, 2015, 10:31:31 am »
So what could we do to get the system back up? I'd be ready to spend hardware and talent on this, as I see the MGW as a core feature of the NXT space.

4
Nxt General Discussion / Re: Price speculation
« on: June 17, 2015, 01:15:11 pm »
gold is bullshit

Y?

Well, what good is it anyway? Except in some sort of medieval-style small town subsistence cycle.

Gold itself is at best a simple store of value, but has no other qualities that monies can theoretically have

5
Nxt General Discussion / Re: Price speculation
« on: June 17, 2015, 01:08:58 pm »
Where all the money injected in crypto today come from? Seems to me like whole bunch of money invested for 1 day.

It could very well just be all sorts of investors hedging against the European Crisis that'll blow up tomorrow.

They may have figured out that gold is bullshit (which it is), but they've not researched cryptos much, so they just end up investing in everything that at least seems semi-viable.

6
Nxt General Discussion / Re: Price speculation
« on: June 17, 2015, 10:41:18 am »
I guess it's not so very different from burning gas/coal to smelt metal to make coins.

So Bitcoin is basically ancient coinage, whereas NXT is some form of highly sophisticated paper money. (← NOT fiat money, though)

7
Nxt General Discussion / Re: Price speculation
« on: June 16, 2015, 10:38:29 pm »
Looking at those LTC rates right now... I'm that close to posting the what-the-fuck-man sloth. THAT close.

But I won't. Rather, I'll shed a single tear. :'(

8
Nxt General Discussion / Re: Price speculation
« on: June 13, 2015, 10:58:47 pm »
tl:dr sell nxt in 9,999 years

Yea that, and don't worry anyway: Ether and eMunie are going to fix everything by then, probably. ::)

9
Nxt General Discussion / Re: Price speculation
« on: June 11, 2015, 09:11:27 am »
So people are back to gambling shitcoins now, again? When will they ever grow up :/

10
Official Nxt Releases / Re: NRS v1.5.10
« on: June 06, 2015, 11:46:27 am »
Anybody who's troubled by long durations of initial syncing on these new versions should try running the NRS completely in RAM, on a ramdisk. I've just tried it and that thing FLIES at ~20k blocks per minute.



you dedicate 2+GB of RAM for this???


so why not? most computers are equipped with 4GB anyway, and going to 8 GB is not expensive...

My desktop system has 32 Gig RAM with a fixed 6 Gig ramdisk. So, yeah, it wasn't that big of a deal :D

It really is a one-off investment that pays off in all sorts of ways. Also, I'm not going to change my hardware a lot for at least 4 more years.

11
Nxt General Discussion / Re: PayExpo 2015 - London 9-10 June 2015
« on: June 04, 2015, 02:05:14 pm »
http://www.coindesk.com/press-releases/cryptocurrency-workshop-new-conference-payexpo-2015/

 Is no mention of NXT normal or due to some specific reason?
it is normal
it is coindesk  :D

Coindesk is a Bitcoin-only cheerleading operation ::)

12
Official Nxt Releases / Re: NRS v1.5.10
« on: June 04, 2015, 09:42:33 am »
Is there any way to keep using nxt_db from directory nxt installed in? because my c:\ capacity is very limited

That does work. However, it won't suffice to edit the nxt.dbDir parameter from the properties file, because the parser won't like the colon (":") behind the drive character somehow.

You'll need an explicit complete nxt.dbUrl parameter, for example:

Code: [Select]
nxt.dbUrl=jdbc:h2:file:R:/nxt_db/nxt;DB_CLOSE_ON_EXIT=FALSE;MVCC=TRUE
If you put this in the nxt.properties somewhere, your nxt_db will be R:\nxt_db\

13
Official Nxt Releases / Re: NRS v1.5.10
« on: June 04, 2015, 08:48:09 am »
Anybody who's troubled by long durations of initial syncing on these new versions should try running the NRS completely in RAM, on a ramdisk. I've just tried it and that thing FLIES at ~20k blocks per minute.


14
Official Nxt Releases / Re: NRS v1.5.9
« on: June 02, 2015, 07:28:03 pm »
Code: [Select]
# Maximum number of inbound connections
nxt.maxNumberOfInboundConnections=10

# Maximum number of outbound connections
nxt.maxNumberOfOutboundConnections=8

#Maximum number of connected peers
nxt.maxNumberOfConnectedPublicPeers=8

In this example it is reduced to a very low limit. But I am experimenting with the options and it looks like this works so far for me. Maybe someone can give an advice how to best tune these?

Inbound cnct's are for people pulling blocks from you, outbound is for you pulling from other people. For a private non-hallmark, inbound can be really small, your 10 are fine. A dedicated hallmark of course can make use of many tens or hundreds of these to supply nodes with blocks quickly.
Outbound should be raised somewhat, so that you're always up-to-date. For a full initial sync, you'll need at least 40-50 to have it run fast.

Public nodes I'm not completely sure about, I assume those are nodes with static address (an URL) and a hallmark. The "backbone network", if you will. Being connected to some of those is always beneficial. Raise those a bit as well, although somewhat less than the outbounds.

15
I am under the impression that trimming (and possibly pruning) is not controllable at all, or at least not in a way I'd expect. I'm also not sure if this is even tried to be achieved at this point of development. It's of course far from being critical, however, it is somewhat of a nuisance on my ARM system that I'm optimizing for 1.5.9 right now.

In order to trade disk space for computing power, I've tried to postpone trimming and pruning by an order of magnitude or more. I've tweaked the corresponding parameters in the config (these are the defaults):

nxt.trimDerivedTables=true
nxt.maxRollback=800
nxt.trimFrequency=1000
nxt.maxPrunableLifetime=0

The most "extreme" config I've tried, after more conservative ones did nothing, are these:

nxt.trimDerivedTables=false
nxt.maxRollback=720 (minimum), also 14400
nxt.trimFrequency=-1, or a very high number
nxt.maxPrunableLifetime=-1

No matter which parameters I pick, I see a long period (it's ARM, afterall) of full processor load and no progress on blockchain download exactly every 719 blocks. This leads to the supposition that actually, the sequence length of 720 blocks for the next trimming and/or pruning is hardcoded somewhere in the src.
I do find 17 occurrences of a hardcoded 720 on a quick search through the src files. I'd have to investigate further to find potentially problematic locations, but maybe the devs already know where to look.

16
Nxt General Discussion / Re: Price speculation
« on: June 02, 2015, 08:50:05 am »
this worthless trash

m(

I gather you're in the "magisterium of eternal orthodoxies" camp?

17
Nxt General Discussion / Re: Price speculation
« on: June 01, 2015, 02:44:08 pm »
NXT NRS in background of Kickstarter campaign video ;)



Backed.
Also backed  :)
Just backed with beta access, so that I can be of help with sorting out early issues that might arise with NXT integration.

18
Nxt General Discussion / Re: Price speculation
« on: June 01, 2015, 01:50:09 pm »
Voxelnauts: A Minecraft-Inspired Game With NXT-Backed Property Rights and DRM

http://cointelegraph.com/news/114443/voxelnauts-a-minecraft-inspired-game-with-nxt-backed-property-rights-and-drm

Exciting!

If this experiment turns out good, which I have no reason to disbelieve at this point, it will be a win for both sides, crypto and gaming. Trading and rights management has been a big issue for sandbox online games like Minecraft. On the other side, NXT hasn't seen use in such an (pseudo-)economic system yet.

The devs seem to rightly assess the advanced technical base of NXT, our take on the blockchain principle and the Monetary System in particular.

We should all think about backing the final Kickstarter project for the game.

19
Nxt General Discussion / Re: Price speculation
« on: May 30, 2015, 10:34:32 am »
So today, SBoC (Spinning Bottle of China) shows:


20
Nxt General Discussion / Re: Price speculation
« on: May 28, 2015, 07:54:33 pm »
It's factually impossible to take this thread offtopic because it always is, so I won't apologize for anything :D

Price-wise, I'm quite amused right now. Seems like some Chinese fellas want 2013 back, pumping all those featureless Scrypt-PoW-monies from way back when.

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