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Author Topic: [ANN] Jinn  (Read 127064 times)

Sebastien256

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Re: [ANN] Jinn
September 23, 2014, 06:03:48 pm

Altough I feel some sentiment in your response and it feel pretty honnest, I would like a more factual response instead.

From the date you decide to do Jins, how many-man hours (you and collegue have put thru). I'll put some factor to take into account previous experiences, etc...
This is just to give me an overall idea of the current value of the business and decide my bid toward the asset.

It's hard to give a more factual response.

First of all, I can say only about myself.

Second, it's hard to assess the time spent on the project. For example, 2 years ago I was working on a MMOG project as a server programmer. Part of that project is used in Jiniri, but I can't say how big/small it is, there is no a way to measure it. Another example, a year ago I provided a back-end for a project that wasn't released because of funding issues. Part of it is also used in Jiniri. All these parts are algorithms that solve specific issues, but 0 lines of the old code will be used in Jiniri. From formal point of view I ought to say that exactly 0 (zero) hours was spent on the project.

You decide to create the Jinns project two years ago? For example, if this was all start 2 years ago, an upper bound woul be like 70 hours/weeks for you, if you dedicated 100% of your time on this. Are you working more than that  ??? :D

The idea is not to count every part that was made there and there before (if this is the case). Only count from the moment you said: I'm doing the Jinns project.

The estimation can be very crude.  I understand very well that previous experience should multiply by many factor the man-hours that I am looking for. Anyway, if you can't give me any estimate, it Ok. I won't make a scene of it... lol
« Last Edit: September 23, 2014, 06:07:24 pm by Sebastien256 »
Please drop your ideas concerning Nxt and/or NRS in this topic -> List of feature request for Nxt and/or NRS (with the full list in OP).

Sebastien256

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Re: [ANN] Jinn
September 23, 2014, 06:05:41 pm

this is the wrong way to evaluate, i'm pretty sure.

Nxt was an exception that proved the rule mentioned by Sebastien256, IMO.

Indeed, Nxt is now a way less risky than in december last year (and a lot more work have put into it since then)...
« Last Edit: September 23, 2014, 06:08:02 pm by Sebastien256 »
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allbits

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Re: [ANN] Jinn
September 23, 2014, 06:24:25 pm

watching

JamesList

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Re: [ANN] Jinn
September 23, 2014, 06:28:52 pm

Why is the quantity 1m of this asset when you are only going to sell 100k shares? Makes no sense to me
« Last Edit: September 23, 2014, 06:32:09 pm by JamesList »

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Re: [ANN] Jinn
September 23, 2014, 06:31:15 pm

Nice project. Looks very interesting. But I´have a couple of questions.

The assets you will sell are just profit sharing assets right?
You are gonna finish this thing Q4 2015 right?
So the profit will come maybe 2016?
And if you sell the whole company the asset owner will get nothing, but their assets will become worthless, except the buying company decides to give the asset owner a goodwill?

Sebastien256

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Re: [ANN] Jinn
September 23, 2014, 06:32:30 pm

Quote
These 100,000 assets represents 10% of all Jinn assets and entitles the owner(s) of them to the proportionate amount of profit, which will be paid out monthly as a dividend.
Why is the quantity 1m of this asset when you are only going to sell 100k shares? Makes no sense to me
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jones

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Re: [ANN] Jinn
September 23, 2014, 06:33:05 pm

I look forward to attempting to program on top of this. Or attempting to anyways, will the programming be done on a form of assembly, or a higher level language.
Also a little bit confused as to the dutch auction thing, but I'm just waiting it out for a little bit to see everyone else's buy orders.
Seems cool if it works  :D
-- Jones NXT-RJU8-JSNR-H9J4-2KWKY

superresistant

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Re: [ANN] Jinn
September 23, 2014, 06:39:37 pm

 
So it is a long term project that start from zero.

Very interesting. Very unique.

Come-from-Beyond

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Re: [ANN] Jinn
September 23, 2014, 06:40:29 pm

You decide to create the Jinns project two years ago? For example, if this was all start 2 years ago, an upper bound woul be like 70 hours/weeks for you, if you dedicated 100% of your time on this. Are you working more than that  ??? :D

The idea is not to count every part that was made there and there before (if this is the case). Only count from the moment you said: I'm doing the Jinns project.

The estimation can be very crude.  I understand very well that previous experience should multiply by many factor the man-hours that I am looking for. Anyway, if you can't give me any estimate, it Ok. I won't make a scene of it... lol

We can count from the 30th of April 2014 when the name "Jinn" came to my mind - https://nxtforum.org/pub-crawl/rfc-project-'jinn'-(processor)/msg14306/#msg14306...

Or from the summer of 2012 when I wrote the ancestor of Jinn emulator (a framework called "Black Heart")...

Or from the autumn of 2010 when I rewrote server code from C to Java (for MMORPG "Apocatastasis")...

Or from the autumn of 2004 when I wrote first lines for the server part of my MMORTS (forgot its name)...

There is no a moment when I started working on Jinn. :)

Sebastien256

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Re: [ANN] Jinn
September 23, 2014, 06:41:41 pm

Ok, I understand  :D
Thanks you for the time.
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Triangle

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Re: [ANN] Jinn
September 23, 2014, 06:41:47 pm

I look forward to attempting to program on top of this. Or attempting to anyways, will the programming be done on a form of assembly, or a higher level language.
Also a little bit confused as to the dutch auction thing, but I'm just waiting it out for a little bit to see everyone else's buy orders.
Seems cool if it works  :D

:)!
Here is another explanation of Dutch auction: http://www.investopedia.com/terms/d/dutchauction.asp

We are working on a language called "Abracadabra" which closely resembles JavaScript (~99% lexical similarity). 

Come-from-Beyond

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Re: [ANN] Jinn
September 23, 2014, 06:43:29 pm

Nice project. Looks very interesting. But I´have a couple of questions.

The assets you will sell are just profit sharing assets right?
You are gonna finish this thing Q4 2015 right?
So the profit will come maybe 2016?
And if you sell the whole company the asset owner will get nothing, but their assets will become worthless, except the buying company decides to give the asset owner a goodwill?

The first profit is supposed to be generated from monetization of the proof-of-concept game.

Come-from-Beyond

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Re: [ANN] Jinn
September 23, 2014, 06:45:11 pm

I look forward to attempting to program on top of this. Or attempting to anyways, will the programming be done on a form of assembly, or a higher level language.

Programming should be similar to programming in JavaScript. But nothing prohibit others from creating compilators from other languages.

allbits

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Re: [ANN] Jinn
September 23, 2014, 06:53:23 pm

Here is another explanation of Dutch auction: http://www.investopedia.com/terms/d/dutchauction.asp

"However, the price that each bidder pays is based on the lowest price of all the allotted bidders, or essentially the last successful bid. Therefore, even if you bid $100 for your 1,000 shares, if the last successful bid is $80, you will only have to pay $80 for your 1,000 shares."

So, will you be selecting the clearing price necessary for you to sell all 100,000 shares? And then you will refund nxt to those persons who bid higher than the clearing price?

Triangle

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Re: [ANN] Jinn
September 23, 2014, 06:56:38 pm

Nice project. Looks very interesting. But I´have a couple of questions.

The assets you will sell are just profit sharing assets right?
You are gonna finish this thing Q4 2015 right?
So the profit will come maybe 2016?
And if you sell the whole company the asset owner will get nothing, but their assets will become worthless, except the buying company decides to give the asset owner a goodwill?

No, profits will start with game and Jiniri Unlimited long before Jinn processor.
If any sort of acquisition or exit strategy were to be employed the asset owner will continue to get 10% profit (by contract), be offered buy back at the current value or do a 1:1 transfer to equity. We will never ever sell the company and leave asset holders hanging.

Sebastien256

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Re: [ANN] Jinn
September 23, 2014, 06:59:02 pm

We will never ever sell the company and leave asset holders hanging.
Well, thank for telling us. That is really recomforting.  :D
Please drop your ideas concerning Nxt and/or NRS in this topic -> List of feature request for Nxt and/or NRS (with the full list in OP).

ladrillófilo

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Re: [ANN] Jinn
September 23, 2014, 07:24:16 pm

I just can´t buy from that Jinn asset in the asset exchange. I don´t know why, I can buy anything except Jinn. Any ideas? (I´ve also tried from the nxt wallet)

Come-from-Beyond

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Re: [ANN] Jinn
September 23, 2014, 07:30:04 pm

I just can´t buy from that Jinn asset in the asset exchange. I don´t know why, I can buy anything except Jinn. Any ideas? (I´ve also tried from the nxt wallet)

You shouldn't buy because you obviously didn't read the description (http://www.jinnlabs.com).

devphp

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Re: [ANN] Jinn
September 23, 2014, 07:30:39 pm

I just can´t buy from that Jinn asset in the asset exchange. I don´t know why, I can buy anything except Jinn. Any ideas? (I´ve also tried from the nxt wallet)

It sounds like you are again trying to buy without doing due diligence. Because if you did investigate and read all the available info, you'd know it's not for sale yet.

Sebastien256

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Re: [ANN] Jinn
September 23, 2014, 07:39:45 pm

I just can´t buy from that Jinn asset in the asset exchange. I don´t know why, I can buy anything except Jinn. Any ideas? (I´ve also tried from the nxt wallet)

It sounds like you are again trying to buy without doing due diligence. Because if you did investigate and read all the available info, you'd know it's not for sale yet.

HAHA, quote of the day +1
Please drop your ideas concerning Nxt and/or NRS in this topic -> List of feature request for Nxt and/or NRS (with the full list in OP).
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