Hello people,
Do you remember this thread:
https://bitcointalk.org/index.php?topic=474535.0If you do, you might have wondered why it went so very quiet...
Well, I can now officially announce that we have not been idle, but have been beavering away for the past month and a half on giving this project a solid foundation.

Now the time has come to tell you a *little* bit of what we have in store for you!
LithPremise:
The entities that built Lith had reached the limits of technological advance, to the point in which they had material wealth limited only by their imaginations. They quickly grew bored with material utopia, and decided that in their development, they had gone down the wrong path.
Their solution was to return to their roots as many different races, in the hope that one would reach supreme contentment. To aid in the design of these races, and to support the universe in which these races would inhabit, they created the artificial world of Lith.
Volunteers were transformed into new, next generation species on Lith. Once a species was deemed ready, it was sent out into the universe to begin evolving anew.Setting:
Lith will
start out in a setting that could be described as rural fantasy...
Gameplay:
Lith gameplay will for the most part be decided by a player driven economy. The game is designed to sustain "emergent" gameplay in which everyone can be caught by surprise at the direction the game will take. Players interact in an immersive sandbox, where they can create their own paths and realities. They can harvest natural resources, use skills to create goods, offer services, and use strengths and powers to influence other players and the world around. Violence and politics are never far behind, but the economy will be the most powerful force, affecting warlords, farmers, and everyone in between.
Trade:
Game resources will be freely tradable on an open market, allowing in demand items to find their natural prices, and letting players develop markets as needed. create trade networks, with all associated risks and chances for arbitrage. Lith will take
full advantage of the possibilities that Nxt offers.
Creators:
Our current team consists of chanc3r (Ian), pandaisftw (Eric), jefdiesel (Jef), swartzfeger (Jay) and Damelon (Bas). We each bring our different qualities to the creation of Lith.
Game Engine:
We plan on creating the game using the
Unity EngineMusic/Score:
swartzfeger is working on the ingame music, and currently we are in negotiation with a full orchestra to play the score.
Here are some preliminary soundscapes:
Requiem for Emule"Character""Resurrection"The Next StepsWe are currently working out the last details to finance the game. We want to make the company that we will set up as safe for all involved as possible. There will most certainly be room for investors (in fact, if you want to invest, you are most welcome!), but we want to make the financing both safe and transparent. An IPO is nót in the works, as we are not satisfied this will be a safe way to go. If you are interested in funding us, please let us know, either via PM to me, or in this thread!
We are also looking to hire experienced game designers and artists. These will be paying jobs. The mechanics have been worked out by us (mainly by chanc3r and panda). If you know of people who are both interested and available, let us know. We are at this point in the "searching stage".
We hope you are as excited as we are about this project! Imagine! A game that takes full advantage of the possibilities that the Nxt ecosystem gives us, combined with a free player driven world that even wé cannot accurately predict!
We, in short, are very confident this is a game that wé would want to play. I will be updating you on the progress of the project frequently. We are currently working on a site and a newsletter. There will be real ways for you to get involved and even make money!
Thanks for your patience!