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Freebieservers

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Re: Freebieservers.com - 75,000 Users and growing!
« Reply #80 on: November 03, 2014, 01:31:44 am »

920 Likes on facebook.
Also received 90 new sign ups for the site - which is approx 1260 users.
Looking to integrate nxt ads before we run our next round of promotions.
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Freebieservers

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Re: Freebieservers.com - 75,000 Users and growing!
« Reply #81 on: November 04, 2014, 09:35:07 pm »

edit
« Last Edit: December 19, 2014, 02:15:01 am by Freebieservers »
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Freebieservers

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Re: Freebieservers.com - 75,000 Users and growing!
« Reply #82 on: November 08, 2014, 06:46:04 am »

We have begun work on upgrading the platform to freebieservers 2.0 . We're glad to announce we're now working with a really good info-sec specialist in securing the system and a team of ace developers in revamping the system to serve customers better and acquire a larger crowd of users.
If any investor would like to see our Asana panel / rate of progress - feel free to message me. In addition, if you'd like to see a list of upgrades/revamps we're building in - follow the link posted below. We will not be going heavy on promotions / user acquisition for the next few months as my prime focus is on ensuring fs 2.0 is rolled out on time, in a perfect manner. 

For private investors that'd like to buy upwards of 100k shares - do PM me for a discount offer.

https://www.evernote.com/shard/s496/sh/446ed7fa-e9fa-4003-b8f9-ee2d81c36312/20a8290d2efe0db5e2e0e9728e32917b
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Freebieservers

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Re: Freebieservers.com - 75,000 Users and growing!
« Reply #83 on: November 11, 2014, 08:03:55 pm »

Bumping this. Open to questions from the community.
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Freebieservers

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Re: Freebieservers.com - 75,000 Users and growing!
« Reply #84 on: November 12, 2014, 05:48:00 pm »

11/11/2014 -- entry from assembpla.com


Users can register (** no captcha)
Users can log in (session tracked via cookie, encrypted)
Users can log out (deletes tracker cookie)
Users are required to verify their email upon registration

Safety checks for a user registeirng:
    No duplicate usernames
    No duplicate email addresses (if email has already been verified on another account)
    No duplicate IP addresses (compared with IP addresses that users registered with, IPv6)

TO DO:
Enforce username string can only be characters (not a safety, but consistency issue)
Add purchasing credits (via PayPal, nxt , bitcoin)
Begin working on being able to purchase game servers, products, etc. (integrated store-front)
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Freebieservers

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Freebieservers

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Re: Freebieservers.com - 75,000 Users and growing!
« Reply #86 on: November 21, 2014, 06:08:32 am »

Freebieservers: update

It’s been a busy week for Freebieservers and we have made significant progress in pushing forward our new campaign. We have collected around 20,000 NXT from donors, which has been mostly been used to pay our developer to create our custom platform.

Here is what we’ve managed to build in the last week:

Registration and tracking
Users can register for new accounts (email verification required on registration), log in and log out.
New sign-ups are checked for duplicate usernames and email addresses, and duplicate IP addresses.

We’ve created a database for new game product entries and for tracking the games users own. Users can now purchase games and add-ons with credits. Freebieservers is sent an email on purchase. We also store records of when users gain or spend credits.

The Open Auth system has been implemented; OA users have to confirm their email address and are asked for username, email and IP address on first login (these are checked against existing users to ensure no overlaps). After their initial login and email verificaiton, OA users are pretty much click-authentication (no need to enter any information). We have completed initial OA for Facebook and Google; Twitter will follow.

IIS is set up on a Windows Server 2008 machine for public testing. Our Publish system is successfully set up (we can deploy a live website from Visual Studio). The project has also been upgraded from MVC 4 to MVC 5.

Payment system
The payment system is fully implemented and users can purchase credits from PayPal. (Our donation system works in much the same way, and we have started work on a more flexible donation system.) Payments generate invoices both for Freebieservers and the customer, and logs are created in the process. We have implemented several security checks for fraud via the PayPal IPN.

The user-management panel is under construction. Users can change their password and will soon be able to change email address, re-send confirmation, and change/set their donation IPN handler, with documentation.     

NXT
A JSON API helper has been implemented for future work with JSON. We have started implementing the MyNXT.info JSON API (for wallet transactions) and implemented BTer’s JSON API (for conversions in prices). Our USD to NXT converter returns values every 10 seconds from BTer’s API. Our next step is to implement Coinbase API integration.


We hope you will agree that this represents great progress towards our goal of creating a platform that is closely integrated with NXT, enabling and incentivising new users in our ideal demographic to explore NXT and cryptocurrency in more depth.

If you would like to donate to this project, please send your contribution to NXT-8MLD-T9Q8-NE6E-53MSM. You can also buy the Freebieservers asset (id: 784050511394255426).

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Freebieservers

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Re: Freebieservers.com - 75,000 Users and growing!
« Reply #87 on: November 23, 2014, 06:05:04 am »

Development is going on full-scale at FS as we revamp to hit the vacation crowd from December :) .
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CryptKeeper

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Re: Freebieservers.com - 75,000 Users and growing!
« Reply #88 on: November 23, 2014, 08:10:21 am »

Freebieservers: update

It’s been a busy week for Freebieservers and we have made significant progress in pushing forward our new campaign. We have collected around 20,000 NXT from donors, which has been mostly been used to pay our developer to create our custom platform.

Here is what we’ve managed to build in the last week:

Registration and tracking
Users can register for new accounts (email verification required on registration), log in and log out.
New sign-ups are checked for duplicate usernames and email addresses, and duplicate IP addresses.

We’ve created a database for new game product entries and for tracking the games users own. Users can now purchase games and add-ons with credits. Freebieservers is sent an email on purchase. We also store records of when users gain or spend credits.

The Open Auth system has been implemented; OA users have to confirm their email address and are asked for username, email and IP address on first login (these are checked against existing users to ensure no overlaps). After their initial login and email verificaiton, OA users are pretty much click-authentication (no need to enter any information). We have completed initial OA for Facebook and Google; Twitter will follow.

IIS is set up on a Windows Server 2008 machine for public testing. Our Publish system is successfully set up (we can deploy a live website from Visual Studio). The project has also been upgraded from MVC 4 to MVC 5.

Payment system
The payment system is fully implemented and users can purchase credits from PayPal. (Our donation system works in much the same way, and we have started work on a more flexible donation system.) Payments generate invoices both for Freebieservers and the customer, and logs are created in the process. We have implemented several security checks for fraud via the PayPal IPN.

The user-management panel is under construction. Users can change their password and will soon be able to change email address, re-send confirmation, and change/set their donation IPN handler, with documentation.     

NXT
A JSON API helper has been implemented for future work with JSON. We have started implementing the MyNXT.info JSON API (for wallet transactions) and implemented BTer’s JSON API (for conversions in prices). Our USD to NXT converter returns values every 10 seconds from BTer’s API. Our next step is to implement Coinbase API integration.


We hope you will agree that this represents great progress towards our goal of creating a platform that is closely integrated with NXT, enabling and incentivising new users in our ideal demographic to explore NXT and cryptocurrency in more depth.

If you would like to donate to this project, please send your contribution to NXT-8MLD-T9Q8-NE6E-53MSM. You can also buy the Freebieservers asset (id: 784050511394255426).

Good news, tweeted!
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Freebieservers

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Re: Freebieservers.com - 75,000 Users and growing!
« Reply #89 on: November 23, 2014, 03:10:01 pm »

Freebieservers: update

It’s been a busy week for Freebieservers and we have made significant progress in pushing forward our new campaign. We have collected around 20,000 NXT from donors, which has been mostly been used to pay our developer to create our custom platform.

Here is what we’ve managed to build in the last week:

Registration and tracking
Users can register for new accounts (email verification required on registration), log in and log out.
New sign-ups are checked for duplicate usernames and email addresses, and duplicate IP addresses.

We’ve created a database for new game product entries and for tracking the games users own. Users can now purchase games and add-ons with credits. Freebieservers is sent an email on purchase. We also store records of when users gain or spend credits.

The Open Auth system has been implemented; OA users have to confirm their email address and are asked for username, email and IP address on first login (these are checked against existing users to ensure no overlaps). After their initial login and email verificaiton, OA users are pretty much click-authentication (no need to enter any information). We have completed initial OA for Facebook and Google; Twitter will follow.

IIS is set up on a Windows Server 2008 machine for public testing. Our Publish system is successfully set up (we can deploy a live website from Visual Studio). The project has also been upgraded from MVC 4 to MVC 5.

Payment system
The payment system is fully implemented and users can purchase credits from PayPal. (Our donation system works in much the same way, and we have started work on a more flexible donation system.) Payments generate invoices both for Freebieservers and the customer, and logs are created in the process. We have implemented several security checks for fraud via the PayPal IPN.

The user-management panel is under construction. Users can change their password and will soon be able to change email address, re-send confirmation, and change/set their donation IPN handler, with documentation.     

NXT
A JSON API helper has been implemented for future work with JSON. We have started implementing the MyNXT.info JSON API (for wallet transactions) and implemented BTer’s JSON API (for conversions in prices). Our USD to NXT converter returns values every 10 seconds from BTer’s API. Our next step is to implement Coinbase API integration.


We hope you will agree that this represents great progress towards our goal of creating a platform that is closely integrated with NXT, enabling and incentivising new users in our ideal demographic to explore NXT and cryptocurrency in more depth.

If you would like to donate to this project, please send your contribution to NXT-8MLD-T9Q8-NE6E-53MSM. You can also buy the Freebieservers asset (id: 784050511394255426).

Good news, tweeted!


Greatly appreciate it.
Public disclosure : All money that comes in through the AE this week will be going through stronger integration of nxt into our systems. If a donation seems too "philanthropic" to you - contribute to this cause through the AE :)
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Freebieservers

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Re: Freebieservers.com - 75,000 Users and growing!
« Reply #90 on: November 24, 2014, 04:27:39 pm »

Public disclosure


We will be selling  350,000 shares at 2 Nxt each to raise 700,000 Nxt. Out of this 7500 USD worth nxt will be flown into completion of development efforts that have been going on. The rest of the budget will be used for servers, marketing and maintenance. Post the revamps (which will finish by Jan 15th) , our sole focus would be on user acquisition and scale. While we've actively looked into various crypto's as a means of advertisement/partnership, if nothing fruitful occurs by the stipulated date for launch of v2.0 we'll be going with other advertisers (glispa.com integration for eg) and attaining scale. Jan 15 - April 15 will be solely used for scale of the project and occasional integration of SuperNET into our operation.

Post the sale of the 350k shares that are up for sale, we do not intend to lean heavily on share sales for running the company and due to the same we will not be selling shares at  2 nxt. Combining the 130k shares that have been sold with the 350k shares that are up for sale -we would have sold a total of 480k shares by the time the sell wall is down.  This is in lieu of the fact that the company would be practically worth more - with new users coming on board and the IP being developed in-house. I'd like to value my initial investors and ensure maximum returns for them.

It has been a great journey with the Nxt family so far. I look forward to updating this thread with progress we've made on the site.
If any investor would like to keep an eye on developments-  feel free to ping me.


P.s - Investors will be given access to details from the Mynxt.info deal post its completion as I'd like to ensure complete transparency within the organization.
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Freebieservers

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Re: Freebieservers.com - 75,000 Users and growing!
« Reply #91 on: November 25, 2014, 09:57:11 am »

Updating the thread with a previous reddit campaign we ran. We had an 85 percent upvote

http://www.reddit.com/r/tf2/comments/2kyurk/we_provide_free_team_fortress_2_servers/

I can't wait to be back on reddit promoting the service with the mynxt.info integration / ad opt outs :)
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duluth

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Re: Freebieservers.com - 75,000 Users and growing!
« Reply #92 on: November 25, 2014, 10:20:32 am »

Thanks for your regular and detailed feedback!
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Freebieservers

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Re: Freebieservers.com - 75,000 Users and growing!
« Reply #93 on: November 26, 2014, 04:09:09 pm »

Thanks for your regular and detailed feedback!

The pleasure is all mine :)


Another major break-through.
https://nxtforum.org/index.php?topic=6545.msg134637#msg134637

We have attained permission to run our first major marketing campaign - on behalf of Nxt. The deal should land us a total of 400k Nxt.
Out of the mentioned amount, 100k Nxt would be granted today, 100k Nxt on the first of December when we launch the nxt integrated version and the rest 200k should come in after 2000 users sign up for mynxt.info

 The money we make on profits from this would be redirected towards site revamps. As we grow positive in profits, and our need for external funding reduces we'll be slowly pulling out our shares from the AE. In case you're interested in attaining a bunch - now is your chance :)

Looking forward to demonstrating the Mynxt revamps to the community soon :)
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Freebieservers

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Re: Freebieservers.com - 75,000 Users and growing!
« Reply #94 on: November 29, 2014, 03:32:58 pm »

Public Disclosure : I will be removing 100k shares (at 2 nxt price each)  from the sell wall post the closing of our deal with mynxt.info. This is in lieu of the fact that the money would not be needed as the development work  (mostly nxt integration in to the business) will be done by the  time of closing of the deal. There will be 250k shares up for grabs once the deal closes.

Also, a demo of our new system and a paper explaining our revamped model will be released over the next few days. We are done coding the back end aspects and are now working on the aesthetics/design elements. Prepare to be surprised on what's coming :) 


Regards
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Freebieservers

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Re: Freebieservers.com - 75,000 Users and growing!
« Reply #95 on: December 19, 2014, 02:14:40 am »

Dashboard Rebuild Project Overview (12/15/14)

What’s done:
•   Front End:
o   Basic site layout / template for main website
o   Asynchronous AJAX user login / UI
o   Cart Modal Dialog (Work in Progress)
   User can browse through games
   User can add/remove games from cart
   User can select addons for a game
   User can remove addons for a game within the cart
   User can select account-based upgrades (i.e. Premium Support, Fast DL)
   User must agree to Terms of Service(s) before proceeding to the checkout
   Checkout displays any additional costs (i.e. additional servers)
•   Back End:
o   User can login / session is stored
o   Basic user management functionality (change password, etc.)
o   User registration (local, or through open-auth services such as Facebook, Twitter, Steam, etc.)
o   Confirmation email
o   User registration checks IP address, email, username for duplicates
o   User can purchase NXT via PayPal
o   User can purchase games (cart modal back end functionality is completed/tested)
o   User can start/stop/restart/reinstall services (purchased games)
o   User can create tickets, respond to tickets, etc.

What needs to be done:
•   Front End:
o   Landing theme design / changes
o   Client Modal Dialog
   Minor design aspects being tweaked
   Minor functionality/options being added
o   Client CP (as well as user management UI)
o   Admin CP
•   Back End
o   User being able to add multiple OA methods to one account
o   Minor functionality in regards to client CP
o   Admin CP functionality
o   Providing support for both Windows hosted games (services)
o   Alternative payment methods
o   File Synchronization (Cloud Services)




The new panel with social media integration would be live this weekend.

Once the new panel goes live, no more shares will be sold at 2 Nxt.
I have some major news in the making for all our investors. Looking forward to making public disclosures regarding the developments going on at FS :)
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Nexxie

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Re: Freebieservers.com - 75,000 Users and growing!
« Reply #96 on: December 19, 2014, 07:24:55 am »

great news!
Looking forward to it!
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Freebieservers

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Re: Freebieservers.com - 75,000 Users and growing!
« Reply #97 on: January 02, 2015, 02:11:24 am »



Just wanted to keep the community updated on progress with this project. This has been a huge eye opener for us at FS. This has been a massively great opportunity for us to test our advertising solutions and helped us analyze our monetization for the coming months. I am incredibly grateful to everyone that has helped us make this a reality.

Having that said, there are a few pointers I'd like to make.

1. The nxt integration we made has helped us garner atleast a few users with interest into nxt. There have been orders placed via nxt, users asking us more about nxt via support tickets and the blockchain has proof of multiple users transacting the nxt they have received in the give away. We are  launching our new panel on the 10th of this month. We will be going to avenues like Facebook, reddit and forums to promote us as a business. If the budget of the project can be further expanded we'd be glad to accommodate Nxt in our expansion.

2. There's been HIGH demand / number of sign ups on the site over the past month. A major chunk of this can be traced back to the launch of our new bill panel. What this has often meant is, a large number of users have signed up on both at our side and mynxt's side. The rate of sign up has been so substantially high that mynxt's affiliate payout panel has often gone empty. If we are to continue delivery - we'd be in need of more funds. If the community can come forward with donations, we'd be glad to continue delivering users to mynxt and nxt in general.

3. We are glad to upgrade the site with more educational content from the nxt community. Users are welcome to look at our modals and suggest changes to be made if we are going to be continue promotions.

4. The team at FS has done a really good job in delivering what was promised. We've delivered 1650+ users on the second of Jan , while our promised deadline for 1000 users was a distant Jan 15. We are confident we can finish the delivery of all users over the weekend. We are looking forward to larger deals with the nxt community. I appeal to the committees , whales and members within the community to come forward to sponsor further promotion and marketing.

5. We have a capacity of delivering 500,000+ impressions for videos and it is ever increasing. We have had active discussions with video advertisers outside Nxt. This has a monetary worth of over 25k USD. We'll be utilizing this to bring in revenue in case we don't close deals. I'd preferably be workign directly with crypto communities and closing deals with lead dev's personally. So if the community would like to use this to promote the coins - am all ears.

6. I look forward to closing deals with multiple coins - Nxt and the ones within SuperNet so we can keep our campaigns live continually. We are soon to be going forward with our panel to places like reddit. It lies in my best interest to keep the relationship going so we can have tech like Nxt's coming in the spotlight.


We are soon to launch our new panel. More info regarding it can be read here
https://prezi.com/8bfp--arsdv3/?utm_campaign=share&utm_medium=copy

Quoting from my post at the "marketing" section.
P.s - we've crossed 1000 likes at facebook :)
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Nexxie

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Re: Freebieservers.com - 75,000 Users and growing!
« Reply #98 on: January 02, 2015, 07:13:21 am »

+1
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Freebieservers

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Re: Freebieservers.com - 75,000 Users and growing!
« Reply #99 on: January 04, 2015, 03:39:12 pm »

Okay, so in the spirit of keeping the community up to date on this partnership, I wanted to share my side of the experience as well.

  • When we started, the objective was to introduce new people to NXT. Freebieservers had a lot of users, and the age range was very good (16-35 male americans). MyNXT wanted new users both for MyNXT but also for NXT itself. Since we are a NXT company, the more users NXT has, the more MyNXT succeeds as a consequence

  • When FS and I started to discuss the options of working together, it became clear that the current MyNXT affiliate system would not be enough. Our system was designed to just keep track of referrals coming through an affiliate link, and we wanted to pay FS for each user referral but also give NXT to each referred user as a gift. Our system could not do it in an automated way, and developing it meant delaying the plugin system. But we decided to go for it, and we managed to get the new system done in 1 week. Communication with FS was crucial to make sure we didn't waste any time, and that worked well.

  • What we did is that MyNXT introduced a voucher system that affiliates can generate and distribute to their users. Once a user registers using one of those vouchers, our system sends some NXT as a gift to the user and pays FS for the affiliate referral. As FS mentioned, we had many challenges, for example during the course of the last few weeks we had issues with the affiliate account running out of funds, and this is obviously due to the big amount of users being referred to us, which is great of course. Not just great for MyNXT but great for NXT, because each one of those users that use NXT, transferring NXT form the MyNXT wallet to FS, then purchasing items from FS may talk to their friends and family and get more people to join NXT.

  • Every time we had issues (like the account running out of funds, or users not properly inputting their vouchers), FS was very helpful, flexible and reliable. We worked out solutions together and implemented, some times the necessary change was on our side, sometimes on their side and many times in both. But it always worked well. This partnership has also been great from a marketing perspective for MyNXT as FS is very active in the forums and he always keeps people up to date, mention our partnership and his excitement with NXT. I would recommend working with FS to anyone reading this, and I am looking forward to continue working with him.


Quoting one of our advertisers :)
We'll be launching our new panel over the coming weeks
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